Ruviere is being challenged by Nilorn for a battle race. Can he win?
Gameplay
Complete the objectives as shown in the objective menu of battle preparation. The gameplay is similar to that of Fire Emblem series. You may save during battle preparation, after a map is complete or during start of every turn's player phase.
* New players are advised to play Battle Race Madness Zero to familiarize battle race format.
1st map
Combat screen
ゲームポイント
- 23 maps - 33 playable characters, all available right from the start - 8 endings depend on your performance - 40 difficulties
更新履歴
Version 1.03 - Made corrections on player unit HP increase on diamond difficulty. - Fixed bug preventing progress on race 20. - Changed map design of race 12. - Changed enemy units of race 16. - Reduced HP of enemy units of race 12, 16, 18 and 23.
Version 1.02 -Performed fixes on several parameter corrections and stat changes to units in associated difficulties. -Fixed issue with map conditions of race 10. -Increased KO count requirement for race 10.
Version 1.01 -Fixed a bug causing difficulty test map cannot be accessed. -Fixed issues relating to parameter corrections to yellow coded difficulties.
Thank you for your feedback. I'll release an update to fix map 20 as soon as possible. As for other maps, I'll make some changes as well. Sorry for the inconveniences caused.
Thank you for your feedback. I am working on a fix ASAP.
As for invincibility removal, it's theoretically possible to send units to the end by accounting for enemy attack range and classes once the end path is opened. Anyway, there will be changes on how the invincibility works in the next update.
Thank you for your feedback. I'll release an update to fix map 20 as soon as possible. As for other maps, I'll make some changes as well. Sorry for the inconveniences caused.
Ch1 Race20で何をしたらよいのか分かりません。目の前の敵8体を倒した後進展が一切無い。
それ以前のRaceで個人的に気になった点ですが、
Ch1 Race12では実質、最初の自分のターンを生き延びれば敵ターンにALLYが誰か1人は高確率で落ちてくれるので容易く勝ちになる。それは流石に面白くない。
Ch1 Race16の右側空間は何ですか?ここもALLYが3ターン目に規定数落ちて勝ったので、何か別のイベントあったのかなと。
Ch1 Race18では相手(ALLY)が突進して倒れて勝手にこちらの勝利条件を早々に満たしてくれる。マップの構造とコンセプトが違う気がする。これだとPeakを消す前に終わってしまう。
Thank you for your feedback. I am working on a fix ASAP.
As for invincibility removal, it's theoretically possible to send units to the end by accounting for enemy attack range and classes once the end path is opened. Anyway, there will be changes on how the invincibility works in the next update.
Thank you for playing my game.
Ch1 Race10の勝利条件を達成してもクリアにならない。敗北条件も達成しても何も起こらない。
それと、キーボードのソフトリセットの割り当てがF12ではなくF11になってます。ReadMeでの記述と違う。
プレイして一つ思ったのですがInvincibilityのスキルって意味ありますか?ボスに近付く頃には自然と剥がれているので。他の敵は倒しておかないと危ないので自然と倒すだろうし。